Select an object or drag a shape to add one.
G Move R Rotate S Scale
v1.0.0 — Browser-Native 3D Editor
A fully browser-based 3D creation environment — no plugins, no installs, no boundaries. Build, sculpt, and render directly in the matrix.
Switch between a hardware-accelerated WebGL2 renderer and a software Canvas 2D rasteriser — both in real time.
Per-axis translate, rotate, and scale gizmos with uniform-scale centre handle for fast, precise object manipulation.
Multi-phase drag-to-create for Box, Cone, Cylinder, Capsule, Torus, Sphere, and Icosphere with live parameter feedback.
CPU-side Bounding Volume Hierarchy raytracer for accurate picking and future offline rendering passes.
Full hierarchy panel, multi-select, parent/child grouping, per-object transforms, and JSON scene serialisation.
Built with Vite and vanilla JS. Zero runtime dependencies outside the browser platform — easy to fork and extend.
Crafted with intention — running entirely in your browser. |> Enter the Matrix.
Professional 3D Scene Editor
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